Loot drops are a funny thing. Some people are driven by them. They raid for the gear because it's the best, or because it will make them the fastest or strongest. They get the most pleasure out of seeing that shiny purple drop and then winning the roll. Lal can be like this at times. We have sort of an inside joke about whenever she gets a piece of loot she's been hoping and waiting for, she squeals. It's cute. She squeals when she finds titanium nodes while farming with her Laladin, I mean Yelyena. She enjoys finding and acquiring those hard to get items. And there's nothing wrong with that. I love getting loot too, I mean, who doesn't? But there's a fine line between being excited (like Lal) and being fanatic.
There is the opposite side of the spectrum too. People who couldn't care less about loot. They'll take it when it drops if no one else wants it because everyone who raids knows they have to have better gear to keep progressing. But they don't mind letting people gear up ahead of them. They take the gear and they equip it and use it, but they don't squeal when they get it. They go by the mantra, "It will drop again," and it usually does. Their main goal in raiding is to perform well and see the content. As long as they are doing that, the gear is just a tool.
And you've got people like me, and I would assume most raiders, that are in between. I love getting new gear. I love planning out what I need and what's best in slot, etc. But if I lose a roll, or if I don't get a drop, I'm not all that upset about it. It will drop again, and if it doesn't, I'll probably pick up something better in the next patch or whatever. I'm still doing my best to raid, and get us through each boss.
The reason I'm thinking about all this is because I recently acquired enough Emblems of Triumph to get the Helm of the Brooding Dragon for Elionene. This is significant because it was the last piece or armor I needed to use triumph emblems for. There are no other up grades from emblems which are sort of the loot equalizer. Everyone gets emblems for raiding and can eventually get loot when they have enough. The only thing left with emblems for Elionene would be upgraded iLevel 245 tier gear (I'm currently sporting three pieces of the iLevel 232 set). And I don't intend to be farming the trophies needed to get those items, nor running pug 25s for the tokens.
There's only one piece of gear left for me that's a drop from the Coliseum, and that's the Planestalker Signet that drops of Lord Jaraxxus. Jar Jar has been very stingy in his loot drops though. He has not yet dropped the ring in about 10 weeks of killing him. There are a few other people who might want that ring too, but I haven't even had the pleasure of rolling against them for it because it has never dropped. There are two levels to loot. The randomness of you actually seeing it, and then the randomness of rolling and winning it.
Some of you are confused about that second roll. We don't use DKP in our runs. It's seems to draw out the drama in our guild when we talk about organizing a gear system other than, main specs get to roll for it first. I attribute that to us being a friendly RP guild first, and a raid guild second, even though we're pretty intent on staying at the top of the curve when it comes to 10 person raid progression. So anyway, we do random rolls for the people that could use an item. And my only point in saying that is how much randomness is involved in our loot distribution. As a counter example, the Binding Light trinket has dropped EVERY WEEK that we've defeated the Faction Champions. There are some pretty awesome trinkets that other people in our raids could use, but thanks to the RNG, anyone who is a healer or has a healer off spec has a nice trinket.
I've been lucky in that I've gotten everything I needed save for the ring, and most things were uncontested so I didn't have to beat anyone. Other people are starving for upgrades and it may be preventing them from moving up to heroic coliseum. I don't think we'll be unable to go to Icecrown when it is released, but it still sucks to see some people go week after week with nothing to show for it while others are gearing up their off spec because no one else can use the gear. It's just one of those things.
And every week we go back to see if the big bads decide to give us what we want. At least coliseum is short and sweet (when you don't wipe on stuff) so you don't have to invest a lot of time to see if what you want is in there this week. A lot of our interest in Ulduar (but not all) has dropped because the rewards are spread out and the fights more challenging. Although I do have to give props to our raid team last weekend. Several members were in there for their first or second time, or the first time with Veritas, and we two shot Freya and Hodir in the same night. That was exciting.
So this wasn't a rant, or a complaint. Just a comment on the randomness of loot, the different approaches some people have to it, and how it may or may not be what drives you to go back to those bosses week in and week out. I wonder if I would feel more strongly about the loot if I was struggling to obtain it like some people are. I recall going through Naxx for a long time without an upgrade, and part of Ulduar. I did squeal when I got a bow finally. I love bows. I'm back to a cross bow which is not really a bow, but close enough that I don't mind using it. And I have made an exception to use a gun when it's an upgrade, even though I can't stand the sound it makes. Not playing a Night Elf anyway.
So does loot drive you to raid? Or do you raid for the experience and pick up loot as an afterthought? Or maybe you're like me and it's a mix of both.